"pint of beer" pointed out that we haven't enforced any kind of rule saying you can't move through the same square more than once on the same turn, which is possible because when you're jumping in Halma, you can keep jumping as long as you have pieces to jump over, and you can jump in any direction -- so during a turn, you could end up going in circles if you wanted to. He was even kind enough to research it (thanks, John!), and most other game sites don't allow this.
I can't think of any valid reason for jumping to a spot, then jumping off it, and eventually coming back to it again, all on the same turn. There's no point -- if you want to go a different direction from that space, you can go that way the first time you land there.
Shall I add a rule which says you can only visit a single space once on a given turn? -- T.J. Crowder First Primate Pocket-Monkey.com
I don't see that a rule is needed for that. I've play Halma for years and never came across for a rule for that. I've seen some sites that you can stop moving with a click where you don't move in circles. But you do have to make all of the moves.
posted by bones43902 (Bonnie G.) on 10/16 at 19:03
I don't think it's needed either. I believe it's possible to overdo the rules. If somebody wants to recover the same ground while I move my pieces home that's their problem.
But don't limit the number of jumps a player can have. On another site, at first they limited to 10 jumps - but some "complex" jumps can go over that limit, and the site did raise it after I mentioned that I wanted to do a 11 jump move in 1 turn.
I totally agree with everyone on this one, no need for that rule, if you go in circles then you go in circles, its only hurting yourself if you do that!!!!
Re: Halma
Message #3910 Replies: 0
posted by pint of beer (john shields) on 10/16 at 19:21
the point i made to T.J. was if someone wished they could hurt the site by making rather long moves involving going in circles if they did this with enough games they could fill the server with long type moves. most sites stop players moving in circles by stopping counters moving to a space they have already been too on that move
It would have been a (minor) pain to enforce that particular rule, so I'm glad that it doesn't seem like we need to.
John's quite right about defending the site, though, so we'll do that in some non-obtrusive way...
-- T.J. :-)
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